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Client & Server for Minigolf Game known from Playforia/Playray/Appeli. Written in Java.

Results 28 playforia-minigolf issues
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Two things bother me a bit: - [ ] The TextManager is a total mess (decompiled) and loading the XML files in totally different ways than the other resources (f.e....

We should add the ability to build docker images for our artefacts. - [x] Server Image - [x] CI integration - [x] Release tags in quay

We should save somewhere the last IP that the client connected to to show instead of placeholder `127.0.0.1`.

We should figure out a way to detect the client side aimbot which can be enabled very easy. The is relevant because of #61 as cheating should not contribute to...

networking

We could reintroduce MongoDB support that is mostly commented out.

The client uses custom (and decompiled) code for map decoding and track handling, both of those are already implemented in not obfuscated ways in shared or editor modules. We should...

TrackSets are currently broken, #65 fixes loading but it is still not used in client-server communication.

networking

On the login screen, there should be a way to let the user know, that the chosen name is currently in use by another player. Conflicts are unlikely, but I...

networking

I was quite happy when I found out that there was actually some work done on forks of this repository. - @TheBigElmo (https://github.com/TheBigElmo/playforia-minigolf) - @phibo22 (https://github.com/phibo22/playforia-minigolf) As some stuff is...

question

On Playforia there was the ability to register and then login into the game, of course with this rewrite it is not possible, instead users choose their password after connecting...