Xiaoji Chen

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Bug fix (`pickInfo.viewport` populated with different viewports in `onClick` and `onHover` if nothing is picked) published in v8.6.3.

As @kylebarron has pointed out, JavaScript is not allowed to access local files from the browser. There is no layer implementation, or anything in the deck.gl JS library that can...

@360CAS Can you clarify what exactly is the user experience you are proposing? - Use JavaScript and tiles both hosted on a static HTTP server - how works today -...

When you say "regression", are you comparing to earlier versions of deck.gl, or earlier versions of Safari? Although Safari is not as good as Chrome in WebGL compatibility and performance,...

Removing the bug label since this is a not a breakage in our code base. We make our best effort to follow WebGL best practice but the outcome is always...

Actually, can you share the information that you see in https://webglreport.com/?v=1 in Safari?

It seems that the problem applies to all WebGL applications: https://discourse.threejs.org/t/horrible-3d-three-js-performance-in-latest-safari-on-macos/25940/10 I understand how frustrating this issue is for you, but at this moment it's not clear to me what...

cc @ibgreen and @alasarr I am unable to reproduce this with either Safari 14.1 or 15.0 TP, though I have a somewhat unusual setup (Mac Mini + eGPU). I find...

With your test repo, can you try clearing the lock file and pull the latest `@luma.gl/*` dependencies (8.5.7)? The pre-bundled version does not include the latest changes.

Interesting discovery... could you try adding `parameters: {blend: false}` to the layer + dataset with duplicates and see if it makes a difference?