Xiaoji Chen

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You are right, we don't normalize the incoming `viewState` outside of the initialization sequence. I don't want to blindly try normalize all the time, because the vast majority of view...

This should be fixed by loaders.gl v3.2.6.

`getPickingInfo` needs to be synchronous so that `onHover`/`onClick` etc are called promptly. If you need to perform some async action you can do so in your own app, something like...

@kylebarron GLB is the binary format of GLTF. I believe pydeck has implemented a mechanism to transport binary data. We have an experimental feature on the JavaScript side to resolve...

The issue seems to go away if you disable transitions. WebGL2 support is new in iOS Safari 15 and there might be issues in its implementation. Update: the feature works...

There is unfortunately no quick fix for this bug. Basically the result returned by `getTimestamps` is not split at the Mercator bounds with the geometry. As a temporary work around...

You are correct that `getPolygon` can be a luma.gl Buffer only if the `indices` attribute is supplied. `SolidPolygonLayer` [breaks polygons down into triangles](https://en.wikipedia.org/wiki/Polygon_triangulation) in order to draw them in WebGL....

Reading directly from a buffer is only supported by WebGL2, so it's not a reliable feature if you are building production apps. Aslo, it doesn't make sense to read the...

Do you see any error in the console? Might be caused by https://github.com/mapbox/mapbox-gl-js/issues/10173

@Velidoss please visit the Mapbox issue I linked above. The bug is in [email protected]. There is a temporary work around by adding additional bundler settings.