Perry Deng

Results 4 comments of Perry Deng

Also encountered this error, but only on one of the servers I am using, which has NVIDIA driver 470.82.01, CUDA Toolkit 11.4, and P100 graphics card. The other environments with...

It seems like the boundary is determined by the sampler logic mapping some openGL UV space to the object XYZ space. If the contributors can offer some comments/explanations on this...

Thanks for the response @tovacinni ! That's what I assumed first, but I tried one of the examples and it seems like it was sampling outside the [-1, 1]^3 space....

I experienced the same issue. Were you able to find a way resolve it?