Dylan Perks
Dylan Perks
https://discord.com/channels/521092042781229087/587346162802229298/937014360683974676
Hi there, We don't have MAUI support today and accordingly don't advertise support for it. The mentions of it in our README are instructions for developers as they may need...
Yeah exactly, our WebGL and WebGPU bindings are intended to work on Blazor WASM once created to maximise portability of .NET 6 apps.
We have included MAUI support in our [work in progress software development plan](https://github.com/dotnet/Silk.NET/blob/784a693501ec4ee14b87ac4b65a39229f185f870/documentation/proposals/Proposal%20-%203.0%20%26%203.X%20Software%20Development%20Plan.md) for 3.0 and will likely be our top priority after WinForms and WPF support, which analytics and...
This depends on how they're defined upstream. We're fine with upstream-induced breaking changes such as these, but if how we're parsing it is consistent with upstream then it'd be much...
Ok so it looks like we actually special-case SNorm [here](https://github.com/Ultz/Silk.NET/blob/7b819159b67ae645377dfb4c683574cc252b0cbc/src/Core/Silk.NET.BuildTools/Common/Naming.cs#L47). @HurricanKai do you think it's worth a break in 2.x? Also, should we discuss with the working group as this...
That would be a very involved change, the current BuildTools pipeline doesn't really suit token overloading like that.
We can just save this for 3.0, adding a lot of code just for this issue into BuildTools doesn't seem worth it.
That deserves its own issue/PR I think.