Belbo // Adrian
Belbo // Adrian
Ah, I see. Got it working, thanks! But then there's a follow up problem: missionNamespace getVariable "tf_SIDE_radio_code" seems not to be updated with the current value for TFAR_freq_lr_* select 4.
Yeah, but if I change TFAR_freq_lr_* select 4 I can communicate with other SR- and LR-radios using the specific TFAR_freq_lr_*. Except for vehicles that revert to the variable they get...
Yes, it seems so. They seem to revert to tf_SIDE_radio_code.
Multiples of 10 are set to the right value without the first decimal place after the point. So far so good. Setting your frequency to 41.0 results in freq. 41...
As far as I remember, the 1.90 hotifx came out between perf branch update 4 and 5, meaning that 5 and 6 are later than stable branch. The signature check...
Thank you! I usually do all changes to my code manually, so you're free to fork, pull or do what you like. :)
When you administer epinephrine, the variable ace_medical_epinephrine_insystem will be set for the patient. It slowly goes back to zero. While the value of ace_medical_epinephrine_insystem is > 0, you will have...
When you're admin (or host a SP or MP game), you can hit Esc and just below the console are a couple of lines in which you can check variables...
Seems to correlate with other fatal damage sources that circumvent the handleDamage-EVH from ace (like wall clipping and some such). Other reason might be a toggle of unconscious state without...
I thought I prevented that with this code: https://github.com/Pergor/ADV_Medical/blob/fdb812cfbdc700218450d191cd3fc6b4a395515f/adv_aceSplint/functions/fn_reopen.sqf#L23-L37 But if it doesn't work I might have to wrap my brain around a different solution...