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Unreal SDK to use the IBM Watson services. (UNDER CONSTRUCTION)

Results 8 watson-unreal-sdk-plugin issues
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I tried to build this for 4.21.2. Initially there is one error, USoundWave->SampleRate is now protected so after rewriting that line using USoundWave->SetSampleRate() instead the build completes without errors... ...until...

Hi, I Revised this plugin to Build 4.21.2 and Build is OK More When I Save the BluePrint File Engine Break as Error of Save AssetData... I saw here an...

Errors are occurring during save Can’t save ../../../../../../rachit-mbp/Documents/Unreal Projects/MyProjectTest/Content/StarterContent/Maps/Minimal_Default.umap: Graph is linked to external private object Unknown The asset ‘/Game/StarterContent/Maps/Minimal_Default’ (Minimal_Default.umap) failed to save. Cancel: Stop saving all assets and...

Hi Devs! I was introduced to this repo by someone from Epic but it's not clear whether this is meant to be a 'public' and supported plugin or not, and...

It may be helpful to rephrase the Step 6 of Setup to something like: Step 6: Change : ``` PrivateDependencyModuleNames.AddRange(new string[] {}); ``` to ``` PrivateDependencyModuleNames.AddRange(new string[] { "WatsonSdk", "Voice"...

The Build just crashes if you keypress for the microphone and the microphone doesn't pick up any voice. That results the build to crash.