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Status Update on UE Plugin for Watson

Open RMichaelPickering opened this issue 7 years ago • 2 comments

Hi Devs!

I was introduced to this repo by someone from Epic but it's not clear whether this is meant to be a 'public' and supported plugin or not, and if so, when? If I try it now would I be a beta user?

Thanks in advance for your answer!

Mike

RMichaelPickering avatar Jan 12 '18 22:01 RMichaelPickering

Hey!

You would be a beta user at this time. Both the main branch (C++ builds) and the dev branch (Blueprint builds) are stable for their "hello world" examples. Feel free to download, try it out, and we always love feedback!

This is a scrappy, grassroots effort by a handful of passionate devs from IBM and other game studios.

On Fri, Jan 12, 2018 at 2:46 PM, Michael Pickering <[email protected]

wrote:

Hi Devs!

I was introduced to this repo by someone from Epic but it's not clear whether this is meant to be a 'public' and supported plugin or not, and if so, when? If I try it now would I be a beta user?

Thanks in advance for your answer!

Mike

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WhoLsJohnGalt avatar Jan 12 '18 22:01 WhoLsJohnGalt

Sounds great, thanks! I'm new to UE but have been trying out the Watson SDK for that other game engine that also begins with U... We'll definitely be giving this a try and I'll keep you posted on how it's going! Mike

RMichaelPickering avatar Jan 12 '18 22:01 RMichaelPickering