Peredonov
Peredonov
It is important to note that this issue is also relevant for GBC. Another source of technical information by Extrems: https://www.gc-forever.com/wiki/index.php?title=Game_Boy_Interface/Standard_Edition#Color_matrix edit: another older article on this by Near, with...
It appears that turning on dejitter allows this game to run properly, and it also lets the FDS RAM adapter pass the self test. We can assume kevtris had dejitter...
Confirming the above on the current non-JB firmware 1.1 also, via analogue video output to a CRT. Graphical issues are also immediately apparent on Super Mario Bros since the title...
> i was able to get expansion audio to work in zelda by going to audio settings and turning on the FDS chip. To get the real audio from the...
> This is still broken in the latest official firmware v1.2. In some ways it may be even more broken. Zelda 1 is totally bugged whereas before it loaded seemingly...
Technically there is no jailbreak firmware yet with the changes on official 1.2 FW, so I'm not sure if I can create an issue about it here. For reference though,...
See my last comment on #95 for info on a workaround (turning dejitter on). I suggest this issue remains open since dejitter off being linked to this problem is still...