C. S.

Results 11 issues of C. S.

### Describe the bug When using harvest for f0 extraction on a directory, it slows down after having converted a large number of files: inference time goes from 0.2s to...

bug

### Is your feature request related to a problem? Please describe. I need to batch infer a large number audio files with multiple speakers. This is isn't usually a problem...

enhancement

[Link to slang](https://github.com/shader-slang/slang) Putting an issue just in case. Slang is a shader language developed by nvidia which is backwards compatible with hlsl--it can generate hlsl code. The advantage of...

Future features may only use `DrawDeferred` or `DrawPreProcess` (in `terrain-blending-pr` branch)

Reduce cpu-gpu communication. _I am not 100% sure. Maybe there will be hacks that require delayed update._

Modded RunGrass.hlsl and DistantTree.hlsl has long been put in Grass Lighting and Tree LOD Lighting respectively, which is against current practice i.e. edit in package/. The shaders in package/ should...

Akin to static switching in UE4, and preprocessor definitions from ReShade, allowing features to def or undef macros for specific shaders and recompile on the fly. Better performance, as opposed...

enhancement