Peixonauta2
Peixonauta2
It seems that after the last changes, spells and runes are not playing any sounds. Was it tested after these few changes? I've noticed that the limits to max health...
Nice! That fixed it. With that, I've noticed that monsters are not playing sounds when casting a script spell. I've added this code to `bool InstantSpell::executeCastSpell(Creature* creature, const LuaVariant& var)`...
It seems that there's a problem with this new way to handle the store. After some interaction with the menu, the client crashes:  After that crash, every time **any**...
As far as I've tested, the problems I've found are in the spells used by monsters that still don't play any sound - I guess that there is missing the...
Everything seems fine by now.