Pedrocasf
Pedrocasf
So i have successfully launched Godot 4.0.2 on the Raspberry Pi 4, by adding two small changes to `drivers/vulkan/rendering_device_vulkan.cpp` .First on the first line of the function with the signature...
Second thing, using the latest mesa drivers thatt support OpenGL 3.1 it is possible to set MESA_GL_VERSION_OVERRIDE=3.3 and MESA_GLSL_VERSION_OVERRIDE=330 and it "should" work because Godot will probably only use features...
@dolfelt, so, I only did the aforementioned changes and folowed the godot 4 docs [Compiling for Linux-BSD](https://docs.godotengine.org/en/stable/contributing/development/compiling/compiling_for_linuxbsd.html). Also a few issues you might find. First when building on arm64 dont...
> > Is this fixed now? > > Using the latest git build, I can see the syscalls are indeed not reported as error now. However, I now get a...
> No its working fine. Thank you How did you get it to work?