PazzOnee

Results 3 issues of PazzOnee

If you are in vehicle (PLAYER_STATE_DRIVER OR PLAYER_STATE_PASSANGER), and you die, OnPlayerStateChange will output oldstate PLAYER_STATE_SPAWNED, and newstate PLAYER_STATE_NONE, than PLAYER_STATE_ONFOOT, so if i try make per player timer when...

**Delete WEAPON tag at these callbacks, hooks because open.mp or samp .inc-s doesn't have that tag** ``` public OnPlayerDeath(playerid, killerid, WEAPON:reason) CHAIN_FORWARD:WC_OnPlayerDeath(playerid, killerid, WEAPON:reason) = 1; public OnPlayerGiveDamage(playerid, damagedid, Float:amount,...

#include ``` #if defined _INC_y_va #if defined _INC_open_mp stock WC_PlayerTextDrawSetString(playerid, PlayerText:text, const string[], OPEN_MP_TAGS:...) #else stock WC_PlayerTextDrawSetString(playerid, PlayerText:text, WC_CONST string[], GLOBAL_TAG_TYPES:...) #endif #else stock WC_PlayerTextDrawSetString(playerid, PlayerText:text, WC_CONST string[]) #endif {...