PavloRyabokrys

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> ``` > if key in abilities and v["index"] == 0: > print(key) > # raise ValueError > ``` it helped, IDs were rewrited

> It is a total mess right now. > > Things were working well until StarCraft2 version 4.8.4. > In 4.8.5, the pixelmap changed and self.state.upgrades stopped working. Thus, `self.already_pending_upgrade(UPGRADEID)`...