Paul Batchelor

Results 7 issues of Paul Batchelor

It would be great to try to boot Oasis from USB to test it out on a real system. How difficult would it be to set something like that up?...

Is there any reason why you aren't using the incremental build features of Make? Right now, the current program structure seems to be one "main" file, which strings together a...

Hi! Big fan, long time lurker. I took a peak at some of your DSP code. The oscillators I've seen so far are good and fast waveshape implementations, and while...

good first issue

Hey there! I'm currently working on C library of high-quality DSP algorithms called [Soundpipe](https://github.com/PaulBatchelor/Soundpipe). Right now there are dozens of high-quality modules to choose from, with more on the way....

[sndkit](github.com/paulbatchelor/sndkit) has a collection of [DSP algorithms](https://paulbatchelor.github.io/sndkit/algos/) written in ANSI C. Most of these should be fairly trivial to port to Rust. Here is currently what I'm hoping to port:...

SKIM (SndKit Intermediate Machine) is a binary protocol that would enable the construction of patches in sndkit. It is designed to be easy to use with other small languages and...

graforge is a library written in C that uses a stack-based approach to building up audio patches. It is shipped with sndkit, and it is the way DSP algorithms can...