polymer
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Library for creating better server side content! (For Fabric)
I would like for Geyser support to be added to Polymer, so that registered textured and animated or modelled blocks and their associated models etc can be loaded using the...
Allow custom blocks to be configured to play different sounds and not just the sounds that the noteblock normally makes when walking over or breaking the block.
See: Modflower/Polysit#7 as initially reported by @ArkoSammy12 ## Steps to Reproduce: - On server: - Use Minecraft 1.20.4 - Install Fabric API, ViaFabric, ViaRewind, Polymer, any Polymer-based mod (i.e. Polysit,...
Client error: ``` [13:50:43] [Netty Client IO #12/WARN]: File S:\PrismLauncher\instances\Additive\.minecraft\server-resource-packs\e5c0943e4f989c17e16d4b5ca59843111eeda8cc had wrong hash (expected 67dd7807dce45b54318c5371cc6e891125de69ec, found 2b02281d496b501b88196ecde43f2640d8a198a7). [13:50:43] [IO-Worker-8/WARN]: Pack application failed: java.lang.RuntimeException: Hash check failure for file S:\PrismLauncher\instances\Additive\.minecraft\server-resource-packs\e5c0943e4f989c17e16d4b5ca59843111eeda8cc, see...
https://github.com/Patbox/polymer/blob/61d61bf085f228c4e95908d13a87d79cbeadba7f/src/main/resources/fabric.mod.json#L22-L26
The `discord` entry in the Mod Menu metadata should be a `links."modmenu.discord"` entry instead: https://github.com/Patbox/polymer/blob/61d61bf085f228c4e95908d13a87d79cbeadba7f/polymer-core/src/main/resources/fabric.mod.json#L60 Currently, the Discord link does not appear in Mod Menu.
A replication of F3+B for Polymer entities (server-side, not the entity on the client) would be useful to track down non-obvious differences.
Currently, registering custom argument types (implementing `ArgumentType`) will prevent clients without that registered argument type from joining. If not registered in the `Registry.COMMAND_ARGUMENT_TYPE` registry, apparently it should allow vanilla clients...