PartyPlanner64

Results 28 comments of PartyPlanner64

Here's a code to help investigate this, frome gamemasterplc. gamemasterplc: Bowser's Appearing Act Always On: D10F93C6 0003 810F8D16 0001

Based on discussion, the problem is when a star space is the last space in a chain. The space events from the initial space are presumably not ran, leading to...

It is pretty much a bug, but would need some creativity to fix. Having a structure like this, where there is some sort of complex path involving splits and joins...

Do you want the orange lines to show on top of the image without spaces, or do you just want the ability to download the plain background image?

Here is an example of issue 2, for reference: This chunk of the Mario Party splat.yaml uses `subalign: 8`. ``` - type: code start: 0x8FCF0 vram: 0x8008F0F0 subalign: 8 subsegments:...

A third thing I'm running into while using `shiftable: True` as I dig further into this: 3. BSS data ends up being emitted to the ROM when `shiftable: True` is...

@AngheloAlf This might be an issue that we could solve from spimdisasm. Basically if two overlays define symbols like `.L800E92D4_D10A4` and `func_800E92D4_FCEF4` to the same VRAM address, and a third...

It looks like that repo is setting `exclusive_ram_id` to the same value for every overlay. That prevents any overlay from seeing symbols from another, which does avoid linker issues. The...