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Documentation for all projects under the PaperMC umbrella.
Answering the same questions over and over about newlines in lore is a bit of a bore, we should give info in the docs about good solutions that don't involve...
Adventure has grown quite a few SPIs that platforms should be implementing. We should have a consolidated location where these are documented. So far, these are: - the `Provider`s for...
Should include an example of how to use/setup the library, in addition to how to integrate it with the ANSI serializer _Migrated from https://github.com/KyoriPowered/adventure-docs/issues/163_
Right now, users report that there isn't really a clear 'getting started' guide that provides an overview of how to dive into the API. It would be nice to provide...
We currently reference a bunch of Adventure classes, which have additional context in the JD. It would be helpful to link directly to those classes with a component/something.
It would be nice to split pointer docs into it's own page(s) with the following aspects: - [ ] Usage of the API - [ ] Standard, Adventure-provided pointers -...
Like a lil feature comparison table with cute ticks and crosses. _Migrated from https://github.com/KyoriPowered/adventure-docs/issues/36_
There's currently nothing on `adventure-nbt`, so everything needs to be covered # Key points - Immutability - Serializing to binary format - Working with string format -- in its various...
# Points to cover - extend `.Single` - how only the terminal methods are overridden - Use in cross-platform plugins # Example use cases ```java public class GameTeam implements ForwardingAudience...