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The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies

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This appears to have some support in the Discord community as developers from time to time express the desire to take control over loading/saving playerdata. This is the first "take"...

Called whenever a player's shield is being disabled. The cooldown (default 100 ticks) is also provided to optionally be changed

Spigot's implementation isn't... *nice*, so we'll have to see if we just carbon copy it with components or change it up

type: feature
status: accepted

This PR is slightly different to the previous attempts #6418 and #7264 in that it more closely reflects the expected behaviour in the original bug #1822 The pull requests mentioned...

### Is your feature request related to a problem? I wanted to implement something in a plugin that would basically stop the player from creating a map in a certain...

type: feature
status: accepted

This patch was originally dropped as it was incorrectly suspected for causing another bug, that bug was subsequently fixed, however, this patch was long forgotten about by most. --- Download...

build-pr-jar

Fix #7708 Add a way to change speed factor

Fix https://github.com/PaperMC/Paper/issues/8540 The range for survival is actually 3 blocks. This also fixes the issue where if you look "nearby" an entity it will incorrectly assume you are attacking that...

Minecraft 1.20 introduced the SignText class that holds onto the text of a single side of a minecraft sign. This type is immutable and any methods on it produce an...

Sniffer can now explore a position in different worlds but spigot hasn't updated their methods The removeExploredLocation is useless since it compare a blockPos and a globalpos and so it...