Paper
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The most widely used, high performance Minecraft server that aims to fix gameplay and mechanics inconsistencies
### Expected behavior Clean server boot after 'Timings Reset' & armour stands plugin dialog ### Observed/Actual behavior java.lang.Throwable: null at io.papermc.paper.chunk.system.entity.EntityLookup.addEntity(EntityLookup.java:369) ~[paper-1.19.2.jar:git-Paper-174] at io.papermc.paper.chunk.system.entity.EntityLookup.addEntityChunkEntities(EntityLookup.java:315) ~[paper-1.19.2.jar:git-Paper-174] at io.papermc.paper.chunk.system.scheduling.NewChunkHolder.loadInEntityChunk(NewChunkHolder.java:116) ~[paper-1.19.2.jar:git-Paper-174] at io.papermc.paper.chunk.system.scheduling.ChunkHolderManager.getOrCreateEntityChunk(ChunkHolderManager.java:670)...
When a plugin register a custom bundle of translation. This bundle is ignored on lore/displayname of an itemstack and only the vanilla keys works. This is a problem because all...
Closes https://github.com/PaperMC/Paper/issues/7789 Call this event also for trident to avoid listening generic ProjectileLaunchEvent in the spawn area. Currently i'm not really sure if the souldConsume method should do something or...
### Expected behavior The console output should look like that: ``` ThreadedAnvilChunkStorage (DIM-1): All chunks are saved [12:05:00 INFO]: Saving chunks for level 'ServerLevel[world_the_end]'/minecraft:the_end [12:05:00 INFO]: [ChunkHolderManager] Waiting 60s for...
This allows the use of proper multiplication values, as none of the pre-existing bukkit enums properly convey the way to do this. And as exampled by me, The multiply_scalar_1 operation...
Adds an event that allows people to cancel the actual attack from a player. This is useful as it currently allows you to cancel the sound that is played when...
### Is your feature request related to a problem? The only non-deprecated `EntityDamageByEntityEvent` constructor requires creating maps to satisfy it, which result is just too long visually, especially when you...
### Stack trace Hello I have recently been running a Server and after a few days, when people we're exploring a little faster, the server crashed multiple times when a...
Useful event for detecting user acquired/lost an item in any way (e.g. custom advancement). Otherwise, it is needed to listen for several events and I am not sure whether it...