PROMETHIA-27
PROMETHIA-27
(Note: Primary changes are in bevy_ecs/src/reflect.rs, almost every other file just has `FromReflect` derives added) # Objective Currently, `ReflectComponent` (and `ReflectResource`) contain a series of functions that require a `&mut...
# Objective Currently, `Local` has a `Sync` bound. Theoretically this is unnecessary as a local can only ever be accessed from its own system, ensuring exclusive access on one thread....
I think that the editor being able to manipulate the components of entities- and display all available ones- is a vital feature which is missing currently. I'd be happy to...
Compiling on windows with the latest CI artifact build. Full error message: ``` Compiling bevy_reflect v0.7.0 error: could not compile `bevy_reflect` Caused by: process didn't exit successfully: `rustc --crate-name bevy_reflect...
It was recently mentioned in the discord that `EntityMut::remove()` has no docs, in particular whether it panics or not if the component the user attempted to remove is not present.
Can the quick note, ""hello world!" might show up in a different order than it does above. This is because systems run in parallel by default whenever possible." be moved...
#### Feature Add a check that a function signature matches its declared signature. For example in the following code: ```rust let mut main_sig = module.make_signature(); main_sig.returns = vec![AbiParam::new(types::I32)]; let main_id...
Minimal repro: ``` type Generic t = inner: t print
I'm working on a project right now where I'd like to temporarily construct a dense slot map, use it for a while, then convert all my keys to indices and...
Hi! I saw this project on reddit and was very excited; I've been trying to accomplish this exact project before and stalled multiple times due to realizing the amount of...