Oxicid

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I also noticed that UV bake does not work, and organize does not always work (for example, you add 2 cubes, on one you need to add Bevel, and the...

Hi, when can you check this PR, it's just that Bake System has a lot of bugs that need to be resolved

Only now I found out that the default parameters of update_edit_mesh cause unnecessary calculations in our case, it will be necessary to apply the following arguments for this function wherever...

@franMarz Didn't it go outside the border before that, too? I think this algorithm was a little buggy to begin with. But I know the best way to fix it...

@franMarz Fixed this bug, but I added the steps parameter, and it doesn't work correctly for it, but I think it's acceptable for now. It seems that the logic during...

To understand what STEPS is for: 1) Create a 10x10 Grid 2) In the material add procedural Checker texture with scale of 10, (don't forget to connect UV). 3) In...

The problem with "Pre Center" can't be called a bug, since the scale of the islands is adjusted to it, so I decided to just notify the zero Strength

I don't know why the islands rotated (more often) counter-clockwise. They rotated clockwise too, but I agree, much less often. I changed the random to random.uniform and it seemed to...

With the scale now turned out to be better, it suits your requirement, and with additional parameters it is possible to imitate the past version

I messed up the branch for these latest commits, but fortunately there's nothing radical about it, except that annotations aren't supported by the old python