Overtorment
Overtorment
typically, to find how many people are in lobby you just post a message to lobby, something like WHO_WANTS_TO_PLAY and see who responds. this way you'll get only alive clients...
yep, there should be a dedicated lobby channel that is called, you know, lobby
Hey! There were plans for Unity, but it didn't happen. I suggest you make a client yourself and make a pull request, that would really help everyone. Writing new client...
screenshots from bugsnag:  

yes, connection is https. as for background, network module is not aware of such thing. i.e. state change is not handled in any way (at least not in the networking...
lndhub was refactored to _not_ require deprecated accounts rpc, but its better to double-check as that wasn't me who refactored that (lndhub for bw runs older bitcoind)
no ideas. something is misconfigured
the line to run unlocker script is ``` ./node_modules/.bin/babel-node scripts/process-locked-payments.js ``` the script itself is in Lndhub's script folder
i wonder if you could bake it into a oneliner. perhaps ``` docker exec -it [LNDHub docker container name] "./node_modules/.bin/babel-node scripts/process-locked-payments.js" ```