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C#/Unity client

Open SneakBug8 opened this issue 6 years ago • 2 comments

Is C#/.Net/Mono (Unity) client planned? It would be very useful, as I've become addicted to your library while using Corona, but now we are moving to new engine and searching for an replacement (there is none, or they are outdated).

SneakBug8 avatar Jul 21 '18 14:07 SneakBug8

Hey! There were plans for Unity, but it didn't happen. I suggest you make a client yourself and make a pull request, that would really help everyone. Writing new client is pretty easy, this is very basic socket communication. Lua client or js client (https://github.com/Overtorment/NoobHub/blob/master/client/javascript-node-js/client.js) are pretty self-explanatory.

Overtorment avatar Jul 21 '18 20:07 Overtorment

Oh. I'm not very good with raw socket networking, so I've just written my own pub/sub server for LiteNetLib library. https://github.com/SneakBug8/Pub-sub-hub

SneakBug8 avatar Jul 26 '18 23:07 SneakBug8