Origaming
Origaming
Re-asking if any workaround was found?
Oh sorry it runs on the webpage but I thought it would be possible to embed the py code in another program... Is this a possible?
I wanted to generate python code to embed it in my tkinter gui (macro lib for a game) Is there really no way of running the compiled code without having...
Same issue here on Macbook air M1
> Urgh, it’s not _exactly_ my use-case you’re describing. Here, I’m not using `os.showOpenDialog()` > > If I understand correctly from what I read from the docs, `os.showOpenDialog()` is meant...
> I just tested this on Windows. It works as expected and the second element of the `NL_ARGS` array contains the selected file. Thanks for reporting and starting a discussion...
 I tried using the version you said and I'm getting this error after some minutes (playing ULTRAKILL btw)
With the last build I'm getting this error:  Im launching the bridge, then launching the app
I'm on MacOS Sonoma (Using Whisky btw). I launch the executable from the gui and then launch steam and my game.
I may be able to find a solution. How do you launch the progam on your machine? Also does $TMPDIR changes or it is a static value?