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Godot plugin that adds a TODO list to the editor dock.

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I suggest adding a 4th label for notes, I.e. in my case I wish to save a link I use for some handling of 3D models, and it would be...

enhancement

This addons can't run on **godot 4.2.1.stable**. To make it work on the **4.2.1.stable**. Add `class_name` keyword. For example: ``` old : @tool extends Panel new : @tool class_name TodoProject...

I've been using your plugin in my latest project, and it works great! One thing that would make it more useful would be the ability to filter by patterns on...

Add a new sort type "script modified time", and some refactoring. ![image](https://github.com/OrigamiDev-Pete/TODO_Manager/assets/91177204/07c15304-f1e5-4d57-902d-356ca21ba00c) ![image](https://github.com/OrigamiDev-Pete/TODO_Manager/assets/91177204/29b481f8-9191-47ee-b20a-c8ab7195458b)

reason: better management, I have too much "TODO".

__Todo Manager version:__ 2.3.1 __Godot version:__ 4.2.2 ![image](https://github.com/OrigamiDev-Pete/TODO_Manager/assets/65561725/c4870c62-237b-4b5b-a5f8-2a2c852aa5f3) The error occurs every time I save the project.

I am writing a visual novel using the Dialogic plugin, which stores its dialog in plaintext files with a .dtl extension. Please consider adding support for todos in these .dtl...