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A collection of tools to work with files of the 1999 Game "Star Wars Episode 1: Racer"

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Race order has not been confirmed yet. Please re-check.

While the races are unlocked in the order they appear in the tournament, the actual track order for the besttimes is different. This is the same order as it appears...

Someone should make sure that this is correct

Closes https://github.com/OpenSWE1R/swe1r-re/issues/13 Closes https://github.com/OpenSWE1R/swe1r-re/issues/15 Closes https://github.com/OpenSWE1R/swe1r-re/issues/16 It also makes the gcc `CFLAGS` more strict and turns on `-Werror`. This is to protect against `printf` issues and other oddities. After merge,...

Closes #38 , but still not sure about the N64 controller sprite (SPRITE_22). This also adds a lot of dead code and it's more of a stupid hack. However, it...

Looks like pages are arranged wrong. (Also Sprite 22 might be broken too. It's probably an N64 controller, but quality is poor?)

When unpacking binary data, they should be converted to XML, to make it easy to modify them. This is already done for the model files by Sw_Racer. Doing this for...

(This is called `unk20` in the script) The code already has some comment regarding speculation for 16 bits of it, but the rest is unclear.