objects
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Official objects for OpenRCT2
I think it would make more sense if we stored all of the built in objects in object folders. (eg: object.json in a folder with any accompanying image files) I...
This is to be merged in conjunction with an upcoming PR to the main repo.
This is based on how tall the sprites look in-game. (Does not address any sprite clipping that will occur.)
The plank above the rectangular door moves to the other side of the wall when the screen is rotated. The outset stones on the arch door also swap sides. I...