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A Red Alert 2 mod for the OpenRA game engine

Results 73 ra2 issues
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![destOffset](https://user-images.githubusercontent.com/7704140/81499453-16b27800-92cc-11ea-89ee-4cb0b741ac9c.gif) See https://github.com/OpenRA/ra2/pull/703#issuecomment-626335284. This will likely have to be fixed on the `Exit` trait upstream.

Polish
Requires engine update

This is caused by the `Resupply` not working with even sized (our naval yards are 4x4) building footprints. This will likely only be fixable when docking is refactored upstream.

Bug
Requires engine update

I like this game, and also my friends, but we English is not good. Please add multiple language. Even using machine translation, such as Google Translate, is better than looking...

Enhancement

Ideal would be landing nonetheless, but at most we should aim for an abort of the flight pattern and fly a circle like the original did.

Polish

https://github.com/OpenRA/OpenRA/pull/17920 adds an option for it.

Polish
Requires engine update

Installing RA2 from the original installation disk is impossible now, I ran the game from the raw files since I use Windows 7. However, OpenRA is looking for the full...

Enhancement

As soon as the allies get AIrcraft Carrier, the soviet should add have access for the Dreadnought for parity purpose (please add the enhancement tag)

Enhancement

Played a game on master branch, and since a crate appeared near my harvester, i used it to pick it up. I thought i would get the credits, but i...

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