OpenRAModSDK icon indicating copy to clipboard operation
OpenRAModSDK copied to clipboard

Software Development Kit for building your own games using the OpenRA engine.

Results 21 OpenRAModSDK issues
Sort by recently updated
recently updated
newest added

https://github.com/OpenRA/OpenRAModSDK/wiki/Generating-Release-Installers#preparation

Documentation

https://github.com/OpenRA/OpenRAModSDK/wiki/Travis-CI should have a section describing how to export the signing certificate and how to define the identity and password.

Documentation

which is inconvenient in the case of trait not found just because it hasn't been compiled yet.

When I tried to make all. It seems I can't do that, it break out error: C:\Program Files\dotnet\sdk\3.1.101\Microsoft.Common.CurrentVersion.targets(1175,5): error MSB3644:cant' find .NETFramework,Version=v4.6.1 ........ how can i use dotnet core 3.1...

Question

> The `WHITELISTED_OPENRA_ASSEMBLIES` list does not include `OpenRA.Mods.Cnc.dll` - novices coming from TD/RA-based projects might be overlooking it at first sight. This probably should be mentioned that it needs to...

Documentation

I currently have to manuall edit `launchsettings.json` of `OpenRA.Game` and add something like ``` "Red Alert 2": { "commandName": "Project", "commandLineArgs": "Game.Mod=ra2 Engine.ModSearchPaths=../mods,./mods" } ``` to the profiles list.

I just stumbled over [creating-a-template-repository](https://help.github.com/en/github/creating-cloning-and-archiving-repositories/creating-a-template-repository) and [creating-a-repository-from-a-template](https://help.github.com/en/github/creating-cloning-and-archiving-repositories/creating-a-repository-from-a-template), which I had never heard of before. We should look into this in more detail, (hopefully) enable it, and update the readme and...

Documentation

This is an issue because modders can delete files to replace them, like maps for example, these dont get deleted when reinstalling a version of the mod.

Enhancement

https://github.com/OpenRA/OpenRAModSDK/blob/5e1de7189d140049f91b3f88f3771b4c97f0b47a/packaging/windows/buildpackage.sh#L49 Something I noticed during going after https://github.com/OpenRA/d2/issues/140.

Bug

`PACKAGING_OSX_LAUNCHER_TAG` needs to be updated to `osx-launcher-20181118`, but only after `ENGINE_VERSION` is updated to a version that includes https://github.com/OpenRA/OpenRA/pull/15914.

Enhancement