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An open source re-implementation of Chris Sawyer's Locomotion

Results 485 OpenLoco issues
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Hi there, I just updated OpenLoco for my once-in-a-blue-moon play, and I got a few months into Boulder Breakers when the game crashed. Additionally, the camera while holding right-click barely...

investigate

OpenRCT2/OpenRCT2#17343 openloco should have the same changes made

Currently, most window functions take a pointer to a window, rather than a reference, necessitating runtime nullptr checks. Now that all windows have been implemented, we can easily switch them...

hacktoberfest

**Version information:** - Platform: Win 11 - Version: 21H2 - Build/commit: Locomotion installed with Steam **Describe the bug** When i open the build menu -> ships and i move fast...

Moves them into the higher level part of the function. This is important for the scenario list as we need to load a save without modifying state to list its...

**Version information:** - Platform: Windows 11 - Version: 22.04 - Build/commit: 01bc308 **Describe the bug** Right-click scrolling is slow/laggy. Seems like there is some kind of acceleration being applied. **To...

bug

**Version information:** - Platform: Win11 - Version: 22.06.1 - Build/commit: latest release **Describe the bug** Visual rendering bug, road tiles appear unjoined. ![image](https://user-images.githubusercontent.com/7483209/177088099-6ee76c8e-6161-4c2a-863a-281be0ce12f9.png) **To Reproduce** Steps to reproduce the behaviour:...

vanilla bug

**Version information:** - Platform: macOS High Sierra - Version: 22.06.1 - Build/commit: [e.g. f08479f] **Describe the bug** The macOS builds don't work anymore on High Sierra, the last version officially...

bug
build