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A tool to help manage Factorio multiplayer servers including mods and save games.

Results 95 factorio-server-manager issues
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Modpacks should be collapsable, so you can see them better without having everything spammed with single mods. I am sure this was a feature at some time in the past...

After loading is finished the page will go blank with the error ``` Uncaught Error: Objects are not valid as a React child (found: object with keys {mods}). If you...

:large_blue_circle: Not Tested :x: Broken :white_check_mark: Working :white_check_mark: Controls->Start Server :white_check_mark: Controls->Stop Server :white_check_mark: Controls->Stop Server without saving :white_check_mark: Controls->IP :white_check_mark: Controls->Port :white_check_mark: Saves->Create Save (Creating works, popup with status...

When uplaoding multiple mods (feature pending), loading mods from save, updating all mods, it would hlp alot to see the current status in any way. Therefore it would help to...

### Background On the Saves page, the user is prevented from creating a save while the server is running. Factorio now allows the console command `/c server-save` This will save...

enhancement

Ont he Controls page, the IP binding is set to all interfaces (0.0.0.0) by default for the factorio game server. This may have security or other unwanted affects on the...

enhancement

After editing the mods before starting the game, they will be saved in this file. We hope to support uploading this file.

On the Saves page, and the savegame selection dropdown on the Controls page, the saves are listed alphanumerically. It would be far more desirable to list them in descending modified...

enhancement

When the game crashes, it does not save the save. I want to be able to rename a autosave, so i can restart the server with the new save.

Currently only one mod after another can be uploaded at the same time. It would be great to upload multiple at the same time. So one can simply drop in...

enhancement