OpenApoc
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Opensource rebuild of the XCOM Apocalypse Engine that requires the original files to run.
Vehicle Stuck and refusing even manual orders also prohibits moving the game forwards at Ultra Speed
①My Retiliator 4 stuck and ② I cant fast forward (x5) [save_city2.zip](https://github.com/OpenApoc/OpenApoc/files/5944097/save_city2.zip) Please check my savefile. sorry for my terrible English. Thank you
Could openapoc please use consistent versioning? For instance, https://github.com/OpenApoc/OpenApoc/tags shows 6 different versioning schemes, and on top of that the latest one is not monotonic and differs from the release...
To have a truly playable game, we now need next: - [ ] 1. Agent Training from Battlescape, including the very slow training of Androids (that otherwise get no ability...
Added loading mission briefing texts from appropriate localisation files.
There are some issues with the weekly report due to racing conditions of the update of the GameState that is used as reference in the weekly report. The idea is...
As seen on Quickminds stream, not all alien buildings collapse when a successful mission at an alien building is complete The craft completing the mission should stay within the landing...
**Describe the bug** Laser and Plasma Defence Modules do not automatically target and attempt to shoot down incoming projectiles such as missiles **To Reproduce** Steps to reproduce the behavior: 1....
**BEFORE POSTING, HAVE YOU SEARCHED THE TRACKER FOR EXISTING COPIES OF THE PROBLEM?** No because i dont know what the bug name is exactly. Std? **Describe the bug** Game crashes...
dont know how to replicate this issue, but i think it happens after ufo attack on the city. name of the vehicle Hawk Air Warrior 90 [save_sts.zip](https://github.com/OpenApoc/OpenApoc/files/5738506/save_sts.zip)
**Describe the bug** In the original game, human agents were much more common than their android and hybrid counterparts. Currently, OpenApoc picks the agent's type with equal probability at creation....