Oldnice

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> Steam Audio supports Windows (32 bit and 64 bit), Linux (32 bit and 64 bit), macOS, and Android (armv7, arm64, x86, x64) platforms. Source code is available for integration...

Have had a similar issue myself. Happened in the latest Unreal Engine plugin (Steam Audio 2.0-beta.17), and in a custom integration with the latest SteamAudio (4.0.3). For me, it has...

Hey @lakulish, I have not had this issue in a few months. I've either managed to fix whatever was causing the issue, it's been fixed by a subsequent SteamAudio release,...

Crashes also happen with only a single probe batch. This might have something to do with overlapping probes, or probes with too big reach, or a combination of both. I'm...

Here's a call stack with the actual line numbers visible: ![lines](https://user-images.githubusercontent.com/5826313/227251918-07c57595-93b6-453f-b33b-c279c314f663.png)

Assuming the Unity integration supports this (and I don't see why it wouldn't): have you tried settings the occlusion type to volumetric, and modifying the occlusion sample count & radius?...