OgelGames

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That link goes to 404 for me, but yes, I agree it's probably a good time for 1.2.0 release.

FYI, I updated the 1.2.0 release with more details of the changes in that release. > for me looks like not breaking changes for SCI Correct, it should even be...

Makes sense to keep `1.2.x` maintained, at least until `2.x` is released. ~Probably should see what other changes could be added to `1.x` and release `1.3.0`, the most recent commit...

Sounds good, it's definitely a good idea to include any breaking changes in `2.0.0`, to avoid having to bump to `3.0.0` too soon 👍

> ... to provide and advertise package system that crashes their game None of the changes we make should cause crashes, only break functionality. > for mixed versions it would...

Yeah, that's my bad... The thing that caused it was the bad (rushed?) commit messages of the recent PRs, thinking of it now I probably should have just asked you...

Squashing is the preferred method, I only left rebase enabled for situations like #224, where it was better to merge as multiple commits. The main goal is to keep the...

It would only be (a tiny bit) less "bloat" if no channel was assigned, though I don't see anything wrong with how it works currently, it only takes a few...

> I would like to leave it empty (remove generator and just empty) and allow actually using empty channel just like many other digiline devices do. 👍 > Is it...

> i thought we had a roughly similar issue for this, but i cant find it currently It was this one: https://github.com/minetest/minetest/issues/11697 Another similar feature that would be useful is...