OgelGames
OgelGames
I thought it would be worth mentioning here, for anyone in need of a fake player, the release of `fakelib`, which aims to be the go-to solution for fake players,...
MultiCraft doesn't have the function `minetest.colorspec_to_colorstring`, which was added in Minetest 5.5.0. But the cause is that commit, because currently `drawers`'s `min_minetest_version` is 5.0, so that function shouldn't have been...
Just send a single space, e.g. `digiline_send("lcd", " ")`
Mobs using `mobs_redo` have the `immortal` armor group by default, so they are immune to radiation damage: https://github.com/minetest-mirrors/mobs_redo/blob/ce47b81da56bba7618f1ab62ede0daaca1b88ced/api.lua#L3267-L3274 https://github.com/mt-mods/technic/blob/f5949f6bf40a0a945bf0c76fd9ba169e0bd0b2d0/technic/radiation.lua#L296-L302
The `armor = ` only sets the value of the fleshy armor group, see the link to the code in my previous comment.
Yeah, I think that would fall into the "never intended to be API" category, so I don't think it should be restored. It definitely should be mentioned somewhere though, probably...
Compared the `technic` namespace between `minetest-mods/master` and `mt-mods/master`, only other removed function is `technic.smelt_item`, which was not used at all, and was only removed recently in 03738e39a198a05e4d6e23169180d2648d016f74 (not in any...
> also look for redundant functions for cleanup This is probably useful then: All the functions in technic namespace as of commit 713409b ``` activate_network add_network_branch add_network_node build_network can_insert_unique_stack chests.change_allowed...
That's probably a good idea actually, because without that function that mod would crash, which is something we should be avoiding whenever possible. 👍
Yeah, this is a side effect of the sonic screwdriver's intentionally bad design. The sonic screwdriver doesn't call the `on_rotate` callback, for the same reason it doesn't call `can_dig`. See...