Daniel Gomme

Results 38 issues of Daniel Gomme

This only occurs if you change the weapon's weaponType. This SHOULD also change attackSkill, but I can't find a way to make that stick at the same time at the...

low-priority

As it stands, weapons in cyberpunk can fumble and jam. Auto weapons just jam. Anything else rolls on the fumble table of page 43 This currently isn't implemented, hence this...

So the search gets saved with the sheet and gives the following: ``` foundry.js:2013 TypeError: An error occurred while rendering CyberpunkActorSheet 52: Cannot read property 'name' of undefined at actor-sheet.js:83...

See, the thing is, it IS what appears, with no further changes needed, so it's not a particularly big issue. ![image](https://user-images.githubusercontent.com/6842867/147833630-80a91766-3239-4e6d-a191-90ea718daa67.png) But the tab itself doesn't get the "active" class,...

Rolls are becoming async when evaluated. Where I can I've so far changed things to just explicitly await the result (there's no particular need to defer the rolls in this...

When programs ARE contained by decks (see https://github.com/OctarineSourcerer/cyberpunk2020/issues/99), it would be useful to see its stats (MU, used MU, STR etc) at the same time as its programs. As it...

enhancement
netrunning

In the `cyberdecks` branch, there's a good start on cyberdecks and programs sheets (thanks TaladPS!), but cyberdecks as they stand can't refer to programs. This issue is to track solving...

enhancement
netrunning

Bug report happened, user was on older version, but shouldn't have been able to run that version of CP2020 on that version of Foundry, y'know?

It's gonna be a real pain for anyone to keep up with full translations, what's translated and what's not. I should figure out how the heck to add some kind...