OSVR-Unity
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Package for authoring OSVR experiences with Unity.
Is there a Linux version of OSVR-Unity Asset? The one I downloaded seems to be for Windows only. After imported into Ubuntu Unity, the server path is hardcoded for Windows....
Changed int to Byte when passing Eye indices to Unity Rendering Plugin. Avoids a divide by zero error when a bug results in GetViewport returning a zeroed viewport. This is...
**Problem:** Lighting is inconsistent, fails, or drawing fails in Direct Mode Package - Replicated in both Unity 5.3.5f1 and Unity 5.3.4f1, using the sample packges OS Name - Microsoft Windows...
The default metatdata for shared libraries in the plugin folder causes a collision when building for Android. This is because the metadata for all shared libraries in the x86 and...
SetColorBufferFromUnity had a return code. If it fails, later rendermanager calls will likely crash.
https://github.com/OSVR/OSVR-Unity/blob/master/OSVR-Unity/Assets/OSVRUnity/src/VRHead.cs#L199 Application.targetFrameRate should be set to the refresh rate of the display. I believe the plan is for this to be added to the display descriptor along with other properties...
Add error checking for if the number of VRViewers, VREyes, or VRSurfaces in the scene exceeds the number expected from DisplayConfig.
Because of the nature of the OSVR server client applications on Android require internet permissions. If users don't explicitly enable internet permissions their applications will silently fail. This can be...
Removes the placeholder Readme in the Android plugins folder, since they are now included.
3d gui
It would be great to have a 3d gui menu component similar to OVRMainMenu in the Oculus SDK for displaying FPS and other stats/configuration information.