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Check if number of Viewers, Eyes, or Surfaces in the scene exceeds the amount expected by DisplayConfig

Open DuFF14 opened this issue 9 years ago • 2 comments

Add error checking for if the number of VRViewers, VREyes, or VRSurfaces in the scene exceeds the number expected from DisplayConfig.

DuFF14 avatar Jan 27 '16 21:01 DuFF14

@DuFF14 What is the expected behavior if the numbers exceed the expectations set by DisplayConfig?

chase-cobb avatar Apr 04 '16 15:04 chase-cobb

That is up for debate -- I haven't tried breaking it that way to see what happens. Throw an appropriate error message and fail? Throw a warning and let it run?

DuFF14 avatar Apr 04 '16 16:04 DuFF14