OLedelay

Results 2 issues of OLedelay

Thank you for developing this wonderful app! It would be nice to have the ability to add multiple cursors instead of just one. This would make it easier to use...

**Describe the bug** When a RigidBody2D is connected to a scaled StaticBody2D with a Joint2D at runtime, the joint attaches the RigidBody2D to the unscaled location of the StaticBody2D instead...

bug