metamonkey

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@TaiTair "Does the Encrypt module use AES-128 or AES-256?" Did you get an answer for this? Also, what is the default iteration count?

> @TaiTair "Does the Encrypt module use AES-128 or AES-256?" > > Did you get an answer for this? > > Also, what is the default iteration count? Ok, I...

Cipher.getInstance("AES/CTR/PKCS7PADDING") should work. CTR = SIC. (EDIT: Be sure to import javax.crypto.Cipher) This ignores the fact that this may still be a flawed approach. https://github.com/leocavalcante/encrypt/issues/225#issue-953138094

> I believe I am experiencing the same issue on iOS. For me, whenever another instance is created, Flutter stops receiving messages from Unity, whereas messages are being sent correctly...

> @OGmetamonkey please use v4 branch, mind you it's still in alpha. Will make an alpha release officially this week Tried it out. I keep getting `project/ios/Runner/Runner-Bridging-Header.h:2:9: 'UnityUtils.h' file not...

Output: > Xcode's output: ↳ Development/project/flutter-unity-view-widget-4/ios/ Classes/FLTUnityView.swift:10:8: error: no such module 'UnityFramework' import UnityFramework ^ Command CompileSwift failed with a nonzero exit code Command CompileSwift failed with a nonzero exit...

Hi @juicycleff , I just tried the latest commit of V4. I still get these errors when trying to compile for iPhone: > Development/project/ios/Runner/Runner-Bridging-Header.h:2:9: error: 'UnityUtils.h' file not found >...

![Screen Shot 2021-02-09 at 3 39 37 PM](https://user-images.githubusercontent.com/16418852/107425487-08102000-6aed-11eb-92b2-9862b7c8fc99.png) @juicycleff I'm having trouble understanding that. Am I looking at the right thing?

@juicycleff So that actually allowed the app to build on VS Code, but still not on XCode, and when running in VSCode it's crashing when Unity is launched. 'exited sigterm'...

> @juicycleff So that actually allowed the app to build on VS Code, but still not on XCode, and when running in VSCode it's crashing when Unity is launched. 'exited...