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scene-oriented, flexible 3D engine (C++, Python, C#, Java)

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#### System Information - Ogre Version: :1.13.5 - Operating System / Platform: Windows 11 - RenderSystem: DirectX 11 #### Detailled description After the update from version 1.13.1 to 1.13.5 the...

currently our OSX/ iOS version is only unit-tested by the CI machines as noone of the current team uses a Mac for development. If you use Ogre on a Mac...

help needed

add javascript component exposing a minimal API subset for a mesh viewer on the web

using the python stable ABI would allow us to target all python3 releases with a single whl package. However we would: - lose some performance in the bindings https://docs.python.org/3/c-api/stable.html#limited-api-scope-and-performance -...

SWIG

- [ ] ScriptCompilerListener::handleEvent *retValue should be **retValue or *& - [ ] default to SO_PHONG to reflect our RTSS setting. Handle this in D3D9 & GL FFP - [...

Hello, I'd like to ask for a build option which would enable using 32-bit indices with DearIMGUI. By default DearIMGUI uses 16-bit indices and uses `assert()` to check the buffer...

incomplete

```cpp #define foo bar foo #define test foo test ``` will infinitely try to expand test ``` foo bar foo bar bar foo ... ``` we track that `test` is...

Known Issues