Nyankoo
Nyankoo
@paulinon Did something in Version 8.2.0 change related to Remote Config? The changelog doesn't mention anything.
@paulinon We didn't had a change to update, but Dan's report shows that this is also happening with 8.2.0.
Just posting to put the correct labels, as everything was already described by Dan and fonograph.
@paulinon Here are some more exception details (tested with 8.2.0 directly in the Unity editor): ``` FirebaseException System.Runtime.ExceptionServices.ExceptionDispatchInfo.Throw () (at :0) System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess (System.Threading.Tasks.Task task) (at :0) System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification (System.Threading.Tasks.Task task) (at...
@paulinon We're not able to reproduce this in a separate project. Any ideas to get more details on this from our project?
@paulinon That's sadly not possible as it is a company project.
@DellaBitta @paulinon We just got some iOS reports from Crashlytics in (from users, so no repo from us!), where the "Message" parameter of the exception is not null. This could...
I can also confirm that this is reproduceable in our project only on a Windows machine (Android build target). On a Mac (iOS build target), it's working correctly.
@DellaBitta @paulinon Another update: I noticed that once a day, the Fetch call works as expected, but when restarting the app directly after that, the error appears on every app...
@DellaBitta @paulinon Please re-open the issue, thanks!