NvC_DmN_CH
NvC_DmN_CH
https://github.com/opentk/LearnOpenTK/blob/6825eba6a99e097236eb17b768f59c157e6dadde/Chapter1/2-HelloTriangle/Window.cs#L185 I set the window to (1280, 720) but the GL.Viewport is actually set to:  When I used `ClientRectangle.Size.X` and `ClientRectangle.Size.Y` it became proper: 
It would be really neat if the qc field accepted wildcards 
It's much less painful to sculpt the finer detail in blender