jason
jason
@olii Is it `max_idle_time` stil needed in your scene? Actually this is used for cleaning too many useless connections. You can just set `max_idle_time` to zero when initialize a redis...
@olii Your requirement is reasonable. Actually the point is to clean useless coroutine (`disconnect_on_idle_time_exceeded`), these coroutine will wait until `max_idle_time` is reached. I will check if there is a better...
@dmbasso Maybe we can just raise the timeout/disconnected error when it happens? (we can offer an option to descide whether the error can be raised when client is initialized)
@dmbasso I read related code again and found both `ConnectionError` and `TimeoutError` get proceeded in `pubsub._execute`, is it necessary for uplayer to know these things?
@dmbasso Maybe we can offer an option for user to descide if these error should be raised?
Sounds reasonable, i will check and fix it soon, thanks a lot~