Anton Burmistrov
Anton Burmistrov
I guess it's possible, though it would require first somehow determine that player is encircled. I'm not sure it's possible with our currently existing json tools.
> I’ve never seen enough tiles be empty that it could safely be crossed, but I’ve never done a ton of testing since it’s scorching hot in the tunnel. I...
> I meant in addition to the timer thing, so you'd just have to wait X period of time. You'll need to make player aware of this mechanic. I.e. "You...
> What about the hot air fields that spread from vents? From what I remember, that floors tends to kill you by raising your internal temperature to high 700s, which...
> If the player gets truly stuck, they have no option but to wait and see what happens next. After they get teleported once this way, they will know how...
> Hot air takes a while to propagate and build up. If you debug teleported to a fresh temple, it's possible the temperature hasn't risen yet. Wait on the stairs...
> you told me you "HATE" it when hard code gets replaced by json stuff because that somehow disrespects the authors of the code and - essentially - hard coded...
If you want to hear my explanations, reopen that PR (or open a new one), and we'll continue our discussion there.
@DoctorBoomstick could you please resolve conflicts?
I tested this right now, and I'm disappointed. I'm not entirely sure what "cardio" means (I guess it's almost the same as stamina?), but I expected that if, as OP...