Neyl

Results 5 issues of Neyl

Save and/or load the whole game using the updateFromNetworkSyncData/getNetworkSyncData methods to write/read a complete JSON. Done in one action for each (at the moment, might change). Right now it writes...

I tried implementing the built-in shadowmapping system of threeJS exposed here (this implementation is only for DirectionalLight, but the concept is the same for each type of light): https://threejs.org/examples/webgl_shadowmap_viewer.html a...

hardcode the creation of a material with a shader that simulates a lava effect

Two examples of skybox implementation : - first one is based on a huge cube mesh which renders textures on backfaces (i.e to the interior). It opens many possible customisation...

- add shadow on 3D rabbit platformer fall classic 3d objects & custom objects - add light rotation for 3D TPS and FPS starter