NewboO
NewboO
While experimenting with SceneGrab, I noticed a possibly incorrect use of `this` on these two lines. https://github.com/playcanvas/engine/blob/24f325f078c2753ae15948450d3da4b0918932a6/src/framework/scene-grab.js#L158 https://github.com/playcanvas/engine/blob/24f325f078c2753ae15948450d3da4b0918932a6/src/framework/scene-grab.js#L306 The property `colorFormat` is defined in SceneGrab class but here `this` is...
Fixes: https://github.com/playcanvas/engine/issues/4595 At the moment, unpacking function of text markup parameters isn't the exact inverse of packing, especially on shadow offset. Simple example of the issue is to keep default...
This PR add various functions to find entities, components and script instances either through parents or children. It completes the already existing functions to find through children and can be...
I noticed `math.lerp` is clamped but `VecX.lerp` and `Quat.slerp` aren't. I don't know if there's a way to fix this without breaking lots of projects but if you use easing...