Net_

Results 4 issues of Net_

This engine is currently AGPL licensed because I'm worried about a future where some studio takes this engine, dumps more money than anyone else into closed-source development on it, then...

On localhost windows, we only seem to be able to hit ~65 clients before the server stops receiving messages from the first connections. Things work fine with the remote linux...

bug

# Steps to reproduce Not sure if 100%, but it occurred after the following steps: 1. Press "connect" on client 2. Be disconnected due to timing out (turn off internet...

bug

The toggle builds seem to have their scroll direction reversed (ball up = scroll down) compared to the hold builds (ball down = scroll down). Is it possible to get...