Neryliusz
Neryliusz
ImVec2 vecScreenSize = x; float flSize = 50.f; ImGui::GetBackgroundDrawList()->FilledRectMultiColor(ImVec2(vecScreenSize.x / 2 - 2, vecScreenSize.y / 2 - flSize), ImVec2(vecScreenSize.x / 2 + 2, vecScreenSize.y / 2), ImColor(0,0,0,200), ImColor(0,0,0,200), ImColor(0,0,0,0), ImColor(0,0,0,0));...
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